I'm wondering if anyone has played any of the
video games I've made. I've made seven of them, and all but one of those is focused on female robots and androids.
Onyx Crystal Core
My first game, about a roboticist from Earth who crash lands on a planet populated by female androids. It's short and fairly straightforward.
The Fembot Crisis
An adaptation of the Kill Oscar episodes of The Bionic Woman from 1976. It includes six different endings with two whole narrative branches about female robots that weren't in the original series.
Mechatropolis
A porn game where you play as a man who goes to live in a city of androids, where female androids can be rented for sex and even purchased as companions. Includes an actual plot and story line too.
Beyond Futureworld
My successful attempt at making a compelling and interesting story from the plot and characters from the 1976 film Futureworld and the 1980 television series Beyond Westworld. This plays in a linear way, more like a visual novel, but it includes one good ending and two bad endings depending on choices the player makes.
The Second Fembot Crisis
An adaptation of The Bionic Woman episodes Fembots in Las Vegas. You can play as either Jaime Sommers or as Carl Franklin, and each of those sides has a good and a bad ending.
Nova Venus
A grand and epic science fiction game that takes place in the inner solar system in the year 2092. It is essentially a game about androids, and the ways in which humans relate to and interact with them. Nova Venus plays more like an open world space simulation than an RPG, with the player able to do a wide range of activities available by traveling around in his space ship and taking on quests and side quests. There is some female android sex and nudity in this game, particularly in the location Android City on Mars.
So if you've tried any of my games, please let me know.

I suggest starting with Nova Venus for those who are interested, because that's the most polished, most immersive, and most interesting game I've ever made. It has dozens of systems and features that are extremely rare and hard to pull off in a game made with RPG Maker.
